The protagonist is called Brooke Warren. She is 45 who grew up in a small town. She is from a working class family. Is single and has no kids. When she left for the big city her entire family still lived in the small town. She is a brave/heroic woman who values her privacy even when from her family. She has a dominant disposition and the force admires her tactical intelligence. Meaning she can think and act quickly on her feet and assess a situation in the blink of an eye.
The child Brooke meets is called Ryan Goodwin who is 10 and witnessed a murder committed by the local Mafia. Ryan was put up for a closed adoption at birth. This means that the birth family has no ties with Ryan or his future family. Ryan transferred a lot between questionable foster families and at the police station became known as a frequent run away. Ryan grew up in the rough neighbourhood of the city where all of his foster families are. He is sly, values his independence and can be ambitious. He takes joy in learning things from books and newspapers as well.
During sketching I had trouble fitting the story into a single artwork using only one character, as the story and game concept evolves around the relation between Brooke and Ryan.